SUPER

SUPER is a social app allowing people to create little works of art. While contracted as a User Researcher for two months, I along with another collegue:

  1. Led over 30 usability tests discovering 200+ pain points with the existing product.

  2. Delivered over 25 product optimizations to Biz Stone and SUPER development team focused on user engagement and retention.

  3. Delivered designs focused on new-user funnel implemented.

Conducting interviews

The objective was to identify some "quick" fixes that could be implemented tomorrow and improve the user experience.

So many notes - so little time.

Dump and sort

The objective was to identify some "quick" fixes that could be implemented tomorrow and improve the user experience.

Gathering our thoughts.

Synthesizing

The objective was to identify some "quick" fixes that could be implemented tomorrow and improve the user experience.

Prioritizing.

Six-up designs

The objective was to identify some "quick" fixes that could be implemented tomorrow and improve the user experience.

Ideas!

Refining wires

The objective was to identify some "quick" fixes that could be implemented tomorrow and improve the user experience.

Refining our ideas.

Design recommendations

The objective was to identify some "quick" fixes that could be implemented tomorrow and improve the user experience.

Onboarding task flow.

Sprint #1

Feel free to view here or download the pdf to see our full presentation for our first sprint.

Sprint #2

Feel free to view here or download the pdf to see our full presentation for our second sprint.

Thank you for reading! If you want to read more, or read my blog post Architecture to UX.

Gavin Johns

Gavin Johns@gavinpjohns
Architect turned UX Designer